venerdì 29 aprile 2022

Webinar on Environmental Education

 

Webinar on Environmental Education

Professor Alberto Basset will explain "Can other species teach us on how to make our school more sustainable? Yes, they can!".


The topic is related to our project and to the eTwinning annual theme.

We all are invited to join the meeting on Zoom.

We will write some questions in the forum and Professor Basset will answer to them during the webinar.

OUR QUESTIONS



RECORDING OF THE MEETING




giovedì 28 aprile 2022

WE CREATE A TREASURE HUNT ON PLANTS: Sixth common activity

 

WE CREATE A TREASURE HUNT ON PLANTS: Sixth common activity

As eTwinning theme for this year is "a sustainable,  green and inclusive school", our Team will partecipate.

Each school does something in order to have a sustainable,  green and inclusive school.

We can grow a plant, we can prepare a little orchard and so on.

Then we take pictures of it and we write a short explanation about the pictures.

We create a Treasure Hunt: each school uploads its tag to the Google map and adds its picture and text.

In addition, each school adds a sentence about a partner school, without naming the school, of course (e.g. "In this school we can find a beautiful orchard with many vegetables"). This is a clue.

At the end students can play the game, reading the clues and  trying to guess which school they are referring to.



Poiché il tema di eTwinning per quest'anno è "una scuola sostenibile, verde e inclusiva", il nostro Team parteciperà.

Ogni scuola fa qualcosa per avere una scuola sostenibile, verde e inclusiva.

Possiamo coltivare una pianta, possiamo preparare un piccolo frutteto e così via.

Quindi scattiamo e scriviamo una breve spiegazione sulle immagini.

Creiamo una Caccia al Tesoro: ogni scuola carica il proprio tag sulla mappa di Google e aggiunge la propria immagine e testo.

Inoltre, ogni scuola aggiunge una frase su una scuola partner, senza nominare la scuola, ovviamente (es. "In questa scuola possiamo trovare un bel frutteto con molte verdure"). Questo è un indizio.

Alla fine gli studenti possono giocare, leggendo gli indizi e cercando di indovinare a quale scuola si riferiscono.

Clicca qui sotto per vedere la mappa

Caccia al tesoro: mappa interrattiva

lunedì 4 aprile 2022

WE CREATE A HERBARIUM

 

  WE CREATE A HERBARIUM: Fifth common activity

We will create a common herbarium with some typical plants from each country.

Each school chooses 1 plant or flower. 

We dry the plant or flower, we take a picture of it and we upload the photo to a common Canva.




ERBARIO COLLABORATIVO








WE DISCOVER OUR PLANTS

 

WE DISCOVER OUR PLANTS: Fourth common activity

Dear partners,  we will visit a natural habitat of our country. 

The visit can be in presence or a virtual visit.

Students will make a video of the visit with images of the plants that they observed and short sentences in English about the plants.

The video will be uploaded to the common Youtube channel of our project,  the channel "PROJECT GREEN WONDER ".




mercoledì 16 marzo 2022

PEACE FOR UKRAINE


Dear partners, as a team we will show our support to our Ukrainian friends and we will encourage them during this terrible war.

We will explain to our students what is happening, according to their age.

Then we can make a video with a short message of support from our students and we will upload to the Twinboard.

May peace and reason win!

Cari partner, come squadra mostreremo il nostro sostegno ai nostri amici ucraini e li incoraggeremo durante questa terribile guerra.
Spiegheremo ai nostri studenti cosa sta succedendo, in base alla loro età.
Quindi possiamo realizzare un video con un breve messaggio di supporto dei nostri studenti e lo caricheremo su Twinboard.

Che la pace e la ragione vincano!

WE CREATE A GAME ON PLANTS: Third common activity

 

WE CREATE A GAME ON PLANTS: Third common activity


Attività

Dear partners, we will create a Matching pairs game with Learningapps.

Each school will draw one plant of its own country or region.

We upload the name of the plant and the drawing to the game.

Gioco numero 1: Clicca qui per giocare

Gioco numero 2 Clicca qui per giocare



giovedì 16 dicembre 2021

Happy Holidays

 Happy Holidays

15.12.2021 Meeting



15.12.2021
My Students, Nina Tirsina from Moldova and her students, Raffaella Ciabatti and her students from Italy, Anna Bebenek and her students from Poland, Serap Sonal, Hatice Yavuzyılmaz, Umut Şencan, Ayla Akhan, Şengül Kaya, Tülin Aktürk and students from Turkey. We had a wonderful meeting. The students introduced themselves and said their wishes for the New Year.





domenica 5 dicembre 2021

WE KNOW SOME COMMON PLANTS: Second common activity




Dear partners, we will create a collaborative e-book about some common plants of our countries using StoryJumper.


We will work in transnational teams.


One school - School A - writes the name of a plant of its country in the table underneath.

School B writes a short text in English about the plant of School A and draws the plant.

Then school A writes a text and draws the plant of school B.


Abbiamo svolto due attività collaborative. La prima in collaborazione con una scuola della Moldova.

La seconda con una scuola Italiana di Cuneo.

Prima attività.

Il nostro contributo...



Seconda attività.

Il nostro contributo...















mercoledì 24 novembre 2021

A tree for the future

 A tree for the future

On the occasion of the day of the tree, the students, together with the forestry police, planted some shrubs of the Mediterranean Macchia and two oaks



martedì 9 novembre 2021

WE TAKE CARE OF PLANTS: First common activity

 

WE TAKE CARE OF PLANTS: First common activity


Dear students, we will learn how to take care of plants by creating and playing a Kahoot game.

We will work collaboratively in an international team.

Each school will add a question to the game.

The question can be about taking care of indoor and outdoor plants.

At the end, 2 students will add the question to Kahoot and also to the Twinboard below.



To play the finished game click on QR code:



Or click on the following link:




Kahoot Game

LOGO CONTEST

 

LOGO CONTEST



Dear partners, we will vote the logo for our project on this page.

Our pupils should draw it (it would be the best option). Alternatively you and your students can use Wordart, Makebadges or another tool you prefer.

Some other tools you can use: CANVA, POSTERMYWALL, LOGOMAKR, COOLTEXT, GRAPHIC SPRINGS, BLOGPOSTER, SNAPPA, CRELLO, FOTOR, DESIGNBOLD, PICMONKEY, VISME, STENCIL, EASEL.LY.

We will upload our logo suggestion - only 1 logo - from September 15th to October 25th.

The students of each school will choose 1 logo together and their teacher will upload it to Padlet.

We and our students together will vote our two favourite logos from October 26th to November 15th.

We do not vote for our own work.

Only teachers members of our project are allowed to click on the "reaction" on Padlet ( a heart) and they also have to write their name in "comments" under their 2 favourite logos.


HOW TO VOTE

Teachers and students together choose 2 logos, not their own logo.

The teacher uploads the votes.

Now can the teacher upload the votes?

From October 26th to November 15th, click on the "heart" under your 2 favourite logos.

IMPORTANT: write your name in "Add a comment" under your 2 favourite logos: the teachers' names under each post will be counted and the logo will be the winner that has more names underneath.


Our logo





Code Week for Plants

 

Code Week for Plants



Dear partners, on the occasion of the Code Week for All 2021, we can upload to the Twinboard below the activities done with our students in order to teach them the e-safety rules.

We are taking part to the initiative with an event dedicated to plants, of course.

After creating the activity at school, you can add it at:

https://codeweek.eu

Go to EVENTS

Click on ADD EVENT

Fill in the form

At the bottom of the page, write our COMMON CODE:

cw21-Fxgml

Please in field,,Tags,,write MK-Petrevska-123

We will create international teams for this activity: one school creates the image with pixel art, the other school colours the image. Then the reverse.






QUALITY LABEL NAZIONALE